Arduino Usb Host Shield Serial

USB Host Shield is an inexpensive ( $25 for the full-sized board and $20 for the Mini variant ) development board designed to be used in embedded. Human input device (HID); USB to serial converters, including CDC ACM, Prolific PL2303 and FTDI FT232; Google ADK v.1; PTP with Canon EOS and Powershot. The shield exists in configurations compatible with 5V and 3.3V Arduino boards. Current revision of the library (r2.0) supports MAX3421E host controllers, general USB functionality, enumeration of up to 44 devices with USB hub support, and MAX3421 GPIO pins access.

Failed to load latest commit information. README.md USB Host Library Rev.2.0 The code is released under the GNU General Public License. Summary This is Revision 2.0 of MAX3421E-based USB Host Shield Library for AVR's. Project main web site is:. Some information can also be found at:. The shield can be purchased at the main site: or from:.

Arduino Usb Host Shield SerialArduino Usb Host Shield Serial

For more information about the hardware see the. Developed By • Oleg Mazurov, Circuits@Home - • Alexei Glushchenko, Circuits@Home - • Developers of the USB Core, HID, FTDI, ADK, ACM, and PL2303 libraries • Kristian Lauszus, TKJ Electronics - • Developer of the,,,,,,, and libraries • Andrew Kroll - • Major contributor to mass storage code • guruthree • controller support • Yuuichi Akagawa - • Developer of the library Donate Help yourself by helping us support you!

Many thousands of hours have been spent developing the USB Host Shield library. Since you find it useful, please consider donating via the button below. Donations will allow us to support you by ensuring hardware that you have can be acquired in order to add support for your microcontroller board. Table of Contents • • • • • • • • • • • • • • • • • • • • • • How to include the library Arduino Library Manager First install Arduino IDE version 1.6.2 or newer, then simply use the Arduino Library Manager to install the library. Please see the following page for instructions:. Manual installation First download the library by clicking on the following link:.

Then uncompress the zip folder and rename the directory to 'USB_Host_Shield_20', as any special characters are not supported by the Arduino IDE. Now open up the Arduino IDE and open 'File>Preferences'. There you will see the location of your sketchbook. Open that directory and create a directory called 'libraries' inside that directory. Now move the 'USB_Host_Shield_20' directory to the 'libraries' directory. The final structure should look like this: • Arduino/ • libraries/ • USB_Host_Shield_20/ Now quit the Arduino IDE and reopen it.

Now you should be able to go open all the examples codes by navigating to 'File>Examples>USB_Host_Shield_20' and then select the example you will like to open. For more information visit the following sites: and. How to use the library Documentation Documentation for the library can be found at the following link:. Enable debugging By default serial debugging is disabled.

To turn it on simply change ENABLE_UHS_DEBUGGING to 1 in like so. # define ENABLE_UHS_DEBUGGING 1 Boards Currently the following boards are supported by the library: • All official Arduino AVR boards (Uno, Duemilanove, Mega, Mega 2560, Mega ADK, Leonardo etc.) • Arduino Due, Intel Galileo, Intel Galileo 2, and Intel Edison • Note that the Intel Galileo uses pin 2 and 3 as INT and SS pin respectively by default, so some modifications to the shield are needed.

See the 'Interface modifications' section in the for more information. • Note native USB host is not supported on any of these platforms. You will have to use the shield for now. • Teensy (Teensy++ 1.0, Teensy 2.0, Teensy++ 2.0, Teensy 3.x, and Teensy LC) • Note if you are using the Teensy 3.x you should download this SPI library as well:. You should then add #include to your.ino file. • Balanduino • Sanguino • Black Widdow • RedBearLab nRF51822 • Digilent chipKIT • Please see:.

• STM32F4 • Currently the is supported featuring the STM32F446. Take a look at the following example code:. • ESP8266 is supported using the • Note it uses pin 15 and 5 for SS and INT respectively • Also please be aware that: • GPIO16 is NOT usable, as it will be used for some other purposes. For example, reset the SoC itself from sleep mode. • GPIO6 to 11 is also NOT usable, as they are used to connect SPI flash chip and it is used for storing the executable binary content. The following boards need to be activated manually in: • Arduino Mega ADK • If you are using Arduino 1.5.5 or newer there is no need to activate the Arduino Mega ADK manually • Black Widdow Simply set the corresponding value to 1 instead of 0. The is a general purpose library for an ordinary Bluetooth dongle.

This library make it easy to add support for different Bluetooth services like a PS3 or a Wii controller or SPP which is a virtual serial port via Bluetooth. Some different examples can be found in the. The BTD library also makes it possible to use multiple services at once, the following example sketch is an example of this:. The allows you to connect HID devices via Bluetooth to the USB Host Shield. Currently HID mice and keyboards are supported. It uses the standard Boot protocol by default, but it is also able to use the Report protocol as well.

You would simply have to call setProtocolMode() and then parse HID_RPT_PROTOCOL as an argument. You will then have to modify the parser for your device. See the example: for more information. The also uses this class to handle all Bluetooth communication. For information see the following blog post:. SPP stands for 'Serial Port Profile' and is a Bluetooth protocol that implements a virtual comport which allows you to send data back and forth from your computer/phone to your Arduino via Bluetooth. It has been tested successfully on Windows, Mac OS X, Linux, and Android.

Take a look at the example for more information. More information can be found at these blog posts: • • To implement the SPP protocol I used a Bluetooth sniffing tool called developed by Apple.

It enables me to see the Bluetooth communication between my Mac and any device. PS4 Library The PS4BT library is split up into the and the library. These allow you to use the Sony PS4 controller via Bluetooth and USB.

The and examples shows how to easily read the buttons, joysticks, touchpad and IMU on the controller via Bluetooth and USB respectively. It is also possible to control the rumble and light on the controller and get the battery level. Before you can use the PS4 controller via Bluetooth you will need to pair with it. Simply create the PS4BT instance like so: PS4BT PS4(&Btd, PAIR); and then hold down the Share button and then hold down the PS without releasing the Share button. The PS4 controller will then start to blink rapidly indicating that it is in pairing mode. It should then automatically pair the dongle with your controller. This only have to be done once.

For information see the following blog post:. Also check out this excellent Wiki by Frank Zhao about the PS4 controller: and this Linux driver:. PS3 Library These libraries consist of the and. These libraries allows you to use a Dualshock 3, Navigation or a Motion controller with the USB Host Shield both via Bluetooth and USB.

In order to use your Playstation controller via Bluetooth you have to set the Bluetooth address of the dongle internally to your PS3 Controller. This can be achieved by first plugging in the Bluetooth dongle and wait a few seconds. Now plug in the controller via USB and wait until the LEDs start to flash. The library has now written the Bluetooth address of the dongle to the PS3 controller. Finally simply plug in the Bluetooth dongle again and press PS on the PS3 controller.

After a few seconds it should be connected to the dongle and ready to use. Note: You will have to plug in the Bluetooth dongle before connecting the controller, as the library needs to read the address of the dongle. Alternatively you could set it in code like so:. For more information about the PS3 protocol see the official wiki:. Also take a look at the blog posts: • • • A special thanks go to the following people: • Richard Ibbotson who made this excellent guide: • Tomoyuki Tanaka for releasing his code for the Arduino USB Host shield connected to the wiimote: Also a big thanks all the people behind these sites about the Motion controller: • • • • Xbox Libraries The library supports both the original Xbox controller via USB and the Xbox 360 controller both via USB and wirelessly.

Xbox library The class implements support for the original Xbox controller via USB. All the information are from the following sites: • • • • Xbox 360 Library The library support one Xbox 360 via USB or up to four Xbox 360 controllers wirelessly by using a. To use it via USB use the library or to use it wirelessly use the library. Note that a Wireless controller can NOT be used via USB! Examples code can be found in the. Also see the following blog posts: • • • All the information regarding the Xbox 360 controller protocol are form these sites: • • • Xbox ONE Library An Xbox ONE controller is supported via USB in the class.

It is heavily based on the 360 library above. In addition to cross referencing the above, information on the protocol was found at: • • • The library support the Wiimote, but also the Nunchuch and Motion Plus extensions via Bluetooth. The Wii U Pro Controller and Wii Balance Board are also supported via Bluetooth. First you have to pair with the controller, this is done automatically by the library if you create the instance like so. WII Wii(&Btd); Then just press any button on the Wiimote and it will then connect to the dongle. Take a look at the example for more information:. Also take a look at the blog post: • The Wii IR camera can also be used, but you will have to activate the code for it manually as it is quite large.

Simply set ENABLE_WII_IR_CAMERA to 1 in. The example shows how it can be used. All the information about the Wii controllers are from these sites: • • • • • • The old library created by Tomoyuki Tanaka: also helped a lot. This library implements support for the Playstation Buzz controllers via USB. It is essentially just a wrapper around the which takes care of the initializing and reading of the controllers.

The class simply inherits this and parses the data, so it is easy for users to read the buttons and turn the big red button on the controllers on and off. The example shows how one can do this with just a few lines of code. More information about the controller can be found at the following sites: • • HID Libraries HID devices are also supported by the library. However these require you to write your own driver. A few example are provided in the directory. Including an example for the.

The library support MIDI devices. You can convert USB MIDI keyboard to legacy serial MIDI. Auto Tune 7 Crack Mac Lightroom on this page. • • For information see the following page:. Interface modifications The shield is using SPI for communicating with the MAX3421E USB host controller. It uses the SCK, MISO and MOSI pins via the ICSP on your board. Note this means that it uses pin 13, 12, 11 on an Arduino Uno, so these pins can not be used for anything else than SPI communication! Furthermore it uses one pin as SS and one INT pin.

These are by default located on pin 10 and 9 respectively. They can easily be reconfigured in case you need to use them for something else by cutting the jumper on the shield and then solder a wire from the pad to the new pin. After that you need modify the following entry in. Typedef MAX3421e MAX3421E; See the 'Interface modifications' section in the for more information.

FAQ When I plug my device into the USB connector nothing happens? • Try to connect a external power supply to the Arduino - this solves the problem in most cases.

• You can also use a powered hub between the device and the USB Host Shield. Sly And Robbie A Dub Experience Rar on this page. You should then include the USB hub library: #include and create the instance like so: USBHub Hub1(&Usb). When I connecting my PS3 controller I get a output like this: Dualshock 3 Controller Enabled LeftHatX: 0 LeftHatY: 0 RightHatX: 0 RightHatY: 0 LeftHatX: 0 LeftHatY: 0 RightHatX: 0 RightHatY: 0 LeftHatX: 0 LeftHatY: 0 RightHatX: 0 RightHatY: 0 LeftHatX: 0 LeftHatY: 0 RightHatX: 0 RightHatY: 0 LeftHatX: 0 LeftHatY: 0 RightHatX: 0 RightHatY: 0 • This means that your dongle does not support 2.0+EDR, so you will need another dongle.

Please see the following for tested working dongles. When compiling I am getting the following error: 'fatal error: SPI.h: No such file or directory'. • Please make sure to include the SPI library like so: #include in your.ino file.